

King of the Anthill is a 2D wave based shooter. You play as an ant defending your anthill from other insects, such as bees, wasp, and flies. This game was made to be played in a fictional device called the Figment. It had only three buttons and displayed only four colors. This game was developed in a group. I created the background assets and UI implementation. Ronie Gabe did programing for the gameplay in Unity. Andrew Deporter created the animated sprites and music.
Roles and Contributions
- UI Designer
- Created menu buttons
- Programmed buttons to interact with players projectile
- Environmental Artist
Gameplay Video
In Game Screenshots


Background Concept Art
